Gnoll (Snowmelt)
Gnolls are rather tall humanoids. Their head resembles a Hyena, and they have a sturdy build with large, paw-like hands. Their bodies are entirely covered in Fur and they have digitigrade legs.
This specific Type of Gnoll, found in the Northern Limit, has adapted to the permanent Winter with mostly White and Grey Fur, with occasional brown Streaks and grey or black flecks. They have longer Fur than usual, their ears have black tips, and their feet are larger and more padded, giving them a resemblance to a Lynx or Snow Leopard.
Darkvision 60ft. Reflective Eyes make you easy to see in the dark if there is a light source present.
Thick Fluff. You have resistance to cold damage. When you take Fire Damage, you take an additional 1d6 of damage.
Snowcloak. You have Advantage on Stealth checks in Snow and Fog.
Fang & Claw. Your unarmed Strikes are natural weapons that deal 1d6 Slashing damage.
Powerful Build. The weight you can push, drag, or lift, as well as your carrying capacity, is doubled.
Gnoll Weapon Training. You have proficiency with the Shortbow and Spear.
Choose one of the following:
Cold Blood. Once per turn when you reduce a worthy enemy to 0hp, you can move up to 15ft and make a Fang & Claw Attack as a Bonus Action.
Lifebending. As an Action, you can spend an amount of Hit Die equal to your Proficiency Bonus. Roll them and restore that amount of Hitpoints to a Creature other than yourself within 15ft of you.
Lifebending is the art of transferring Vitality from one creature to another. Snowmelt Gnolls often see it as an aberration, but sometimes necessary. Usually a learned and passed down skill, it sometimes manifests innately.
Speed: 30ft
Languages: Common, Gnoll. The Gnoll language is heavy on growls, harsh, and long sounds, such as 'kr', 'aa', and 'rl'.
Size: Medium, usually 6' to 7'6 ft. Heavier than most Humanoids of their Size (usually 350 to 600lbs)
Creature Type: Humanoid
Lifespan: Around 60 years, however their dangerous lifestyle often shortens this.